Operators (Ops) are the core processing unit of Geolib3, called upon to compute the scene graph’s locations and attributes. Scene graph locations are generated and processed on demand to support large data sets. The Geolib3 scene graph is defined as a hierarchy of named scene graph locations, with each location having a set of named attributes. Geolib3 is a library for efficiently loading and processing scene graph data. Processing to generate geometry for crowds.Building network materials out of fragment parts, and.Using context-aware generators and importers,.Examples of the things you can do with Ops include: In other words, anything that you can do with any Katana node, you can do with an Op. ![]() Ops can also create and delete child locations, or even delete themselves. An Op can be given any number of scene graph inputs, inspect the attribute data at any location from those inputs, and can create, delete, and modify the attributes at the current location. This API allows you to create plug-ins that can arbitrarily create and manipulate scene data. ![]() All of Katana's shipped Ops are written with the Op API. The Op API offers a powerful C++ plug-in interface for manipulating the scene graph and modifying attributes.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |